MapQueueRules.java 2.4 KB
/*
 * Copyright Codecrew Ry
 * 
 * All rights reserved.
 * 
 * This license applies to any software containing a notice placed by the 
 * copyright holder. Such software is herein referred to as the Software. 
 * This license covers modification, distribution and use of the Software. 
 * 
 * Any distribution and use in source and binary forms, with or without 
 * modification is not permitted without explicit written permission from the 
 * copyright owner. 
 * 
 * A non-exclusive royalty-free right is granted to the copyright owner of the 
 * Software to use, modify and distribute all modifications to the Software in 
 * future versions of the Software. 
 * 
 */
/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package fi.codecrew.moya.model;

import javax.persistence.*;
import java.awt.*;
import java.util.Calendar;

/**
 * 
 */
@Entity
@Table(name = "map_queue_rules")
public class MapQueueRules extends GenericEntity {

    private static final long serialVersionUID = 1L;

    @Column(name = "reserving_size")
    private Integer reservingSize = 5;

    @Column(name = "default_timeout_min")
    private Integer defaultTimeoutMin = 10;


    @Column(name = "minium_slots_in_queue")
    private Integer minimumSlotsInQueue = 1;

    @Column(name = "biggest_first")
    private Boolean biggestFirst = false;


    @JoinColumn(name = "map_id", referencedColumnName = "id")
    @ManyToOne
    private EventMap map;


    public MapQueueRules() {
        super();
    }

    public Integer getReservingSize() {
        return reservingSize;
    }

    public void setReservingSize(Integer reservingSize) {
        this.reservingSize = reservingSize;
    }

    public Integer getDefaultTimeoutMin() {
        return defaultTimeoutMin;
    }

    public void setDefaultTimeoutMin(Integer defaultTimeoutMin) {
        this.defaultTimeoutMin = defaultTimeoutMin;
    }

    public Integer getMinimumSlotsInQueue() {
        return minimumSlotsInQueue;
    }

    public void setMinimumSlotsInQueue(Integer minimumSlotsInQueue) {
        this.minimumSlotsInQueue = minimumSlotsInQueue;
    }

    public EventMap getMap() {
        return map;
    }

    public void setMap(EventMap map) {
        this.map = map;
    }

    public Boolean getBiggestFirst() {
        return biggestFirst;
    }

    public void setBiggestFirst(Boolean biggestFirst) {
        this.biggestFirst = biggestFirst;
    }
}