WaitForm.Designer.cs 4.18 KB
namespace MoyaSignup
{
    partial class WaitForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(WaitForm));
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.label3 = new System.Windows.Forms.Label();
            this.progressBar1 = new System.Windows.Forms.ProgressBar();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(108, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(139, 16);
            this.label1.TabIndex = 0;
            this.label1.Text = "Ohjelma odottaa verkkoa... ";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(48, 102);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(260, 13);
            this.label2.TabIndex = 1;
            this.label2.Text = "Odota sulkematta ohjelmaa vähintään minuutin verran";
            // 
            // timer1
            // 
            this.timer1.Enabled = true;
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // label3
            // 
            this.label3.Location = new System.Drawing.Point(32, 35);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(302, 56);
            this.label3.TabIndex = 2;
            this.label3.Text = resources.GetString("label3.Text");
            // 
            // progressBar1
            // 
            this.progressBar1.Location = new System.Drawing.Point(12, 118);
            this.progressBar1.Name = "progressBar1";
            this.progressBar1.Size = new System.Drawing.Size(322, 10);
            this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Marquee;
            this.progressBar1.TabIndex = 3;
            this.progressBar1.Value = 50;
            // 
            // WaitForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(346, 140);
            this.ControlBox = false;
            this.Controls.Add(this.progressBar1);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Name = "WaitForm";
            this.Text = "Odota";
            this.TopMost = true;
            this.Load += new System.EventHandler(this.WaitForm_Load);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Timer timer1;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.ProgressBar progressBar1;
    }
}